In a nutshell (and following the TITLE) IMO Blender is the better package. Unity doesnt do modelling and its animation is poor but the game engine aspect is decent. Blender does do modelling and its animation is top notch. It also does engine stuff but its poor.
As someone who has looked into Blender and Unity, you can learn Unity without Blender, you just need some assets to use as placeholders during your learning process. I'd like to learn to make games using Unreal Engine.
But that does not mean, Blender is a worse tool than Maya. Blender is more intuitive in some areas than Maya. ... Maya vs Blender can do things better than the other. There are many unique functionalities in Blender that help to speed up the workflow or simply a task easier.
Blender is well-known as perhaps the best open-source 3D modeling package in existence. Blender's best-kept secret is its game engine. Not only can you build models in Blender, you can build full-fledged games.
Yes, Blender can be used to create Computer Games. ... However, Blender can be used to create assets for your game. You can do modeling, animation, rigging and a lot more in Blender and use it in your game.
It is said that this 3D modeling software is very easy to learn. It's intuitive and just after a few days of testing it, you will be pretty fluent in navigating in the software. Blender, on the other hand, is pretty well-known for not being the easiest software to learn. ... You can learn Blender with our tutorial.
Blender is a great solution for small-scale use in studios, for freelancers, and for hobbyists. Considering that it is a free software, it is very powerful and can be highly beneficial for smaller companies. If you're just starting your adventure with 3D modeling, Blender might be a better option to start.
Yeah it's not malware or spyware. blender.org - Home of the Blender project - Free and Open 3D Creation Software is the only place I would download it from. Be aware that it is a work in progress, you may find a bug but hey the price is right and you may never encounter a bug.
5 Reasons to Learn Blender First
Short Verdict. After Effects is the industry-standard tool for compositing, visual effects, and motion graphics, while Blender is mainly used for 3D designing and animation. After Effects is a subscription-based product, while Blender is completely free. Overall, After Effects is the better program among the two.
Adobe Dimension vs Blender: The Verdict Adobe Dimension is capable of crafting fine 3D mock-ups but requires outside programs to truly produce something of stellar quality. Blender is more of a complete package in that it offers full control of your 3D models, materials, lighting, and rendering.
Fusion is optimal for compositing, while After Effects is more of a rounded tool that can also tackle animation, motion graphics, and more. However, Fusion's updates over the years have added numerous features that have drastically blurred the lines between the two programs.
Because Blender is a 3D rendering program, rather than a 2D effects compositing program and/or video editor, each frame of a render will take significantly longer to complete. ... So yes, Blender can be just as powerful as AfterEffects.
How long would it take to get good at Blender? It depends on how much time you put into it. But I would say, if you spent 8 hours a day reading all available documentation, watching youtube tutorials, and actually using blender to do all the stuff, you could probably learn all the basics within 6 months.